RULES & Procedures

Special Rules:

  • If one team gains a 5-goal advantage over the opposing team, the opposing team may add an additional player on the field until the goal difference is less than 5.
     

  • NO CLEATS - NO EXCEPTIONS.
     

  • NO OFFSIDE
     

  • **NO sliding, with or without the ball; NO EXCEPTIONS.
     

  • **Clarification: A slide will be called when any part of a player’s arm, hand or knee makes contact with the ground and he or she attempts to play the ball.

  • U7: 5v5 - (4 + keeper)
     

  • U8-U14: 7v7 - (6 + keeper) 
     

  • HS & Adult: 6v6 - (5 +keeper)
     

  • Throw-ins enforced when out of bounds.

 

  • All kicks are DIRECT

 

TEAM BENCHES:
 

  • For safety reasons, only players and coaches are allowed inside of the field. Teams may receive a loss of playing time by violating this rule. Failure to cooperate with management will lead to a delayed start and risk of cancellation.

 

ADVANTAGE RULE:

  • The Referee allows play to continue when the fouled team will benefit from an existing offensive advantage

     

Time Out Structure & Arrival:

 

  • ALL GAMES CONSIST OF (48) MINUTES TOTAL - (2) 24-min halves.

  • For games running every 50 minutes - No timeouts are allotted.

  • For games running every 55-minutes - No timeouts are allotted.

  • For games running every 60-minutes - One timeout per team per half.

 

  • *NO time-out permitted within the final minute of play.

  • *NO time-out permitted once the delay count has started.

 

  • Timeouts may only be given if the team is in possession of the ball during stoppage of play, ex: throw-in, goal kick, free kick, etc.

 

  • Teams are expected to arrive 15 minutes prior to scheduled game time to ensure full 48-minute game is played and avoid delays or loss of game time.

 

Delay Of Game:

  • A player has 5 seconds to put the ball in play. A card may be issued for delay of game. Referees will use their discretion to decide when to begin the count due to intentional delay tactics.

 

Dead Ball:

  • Players must bring the ball to a complete stop before restarting a play (goal-kick, free-kick, corner-kick, etc.) They may restart the play without the referee’s whistle unless a penalty is involved. 

 

Free Kicks/Penalty Kicks:

FREE KICKS: 

  • Offense may play the ball immediately after spotting the ball; PLAYER(S) ON THE FIELD MUST ASK FOR DISTANCE IF THEY WANT IT. If offense asks for space, they must wait until the whistle to the play ball (3 yards will be given when asking for distance).  

 

  • **Scooping the ball is considered a double touch and is not allowed.

 

  • Defense must always give a minimum of 1-2 steps as the offense has the right to play out.
     

  • Any discretion regarding game day rosters should be handled when discretion is observed.  If complaint is made after the game, staff will assess the alleged discretion, however, game results may stand.

 

 

PENALTY KICKS: 

  • The ball is placed on the penalty spot outside of the box. Players must stand behind the ball. The goalie cannot come off of his line until the ball is kicked. 

Game Day/Equipment:



GAMEBALLS:


 

  • Teams are responsible for bringing their own game ball. Each team should have 1 game ball.

 

EQUIPMENT:

 

  • Turf or flat-soled shoes are required (NO cleats will be permitted, no exceptions).
     

  • All players must wear shin guards, and long socks.
     

  • Teams must be dressed in matching colored shirts.
     

  • Numbers are suggested, but not required.Teams must have an alternate set of matching shirts in case of a color conflict.
     

  • The away team must change colors in the event of a conflict.

 

 

SUBSTITUTIONS: 
 

Substitutions are on the fly: 
 

  • There is no stoppage of play for substitutions [except goalie (no stoppage of clock)]. Enter/Exit should be from the middle of the field.  Failure to substitute appropriately may result in blue card.

 

Fouls:
 

A FOUL occurs if a player commits any play/action that the referee sees as dangerous, reckless. See examples of fouls below:

 

(a) Holding an opponent

(b) Handling the ball (exception of goalie within box/boundaries)

(c) Playing in a dangerous manner

(d) Impeding the progress of an opponent (obstruction)

(f) Preventing the Goalkeeper from releasing the ball from his hands

(g) Kicking an opponent

(h) Tripping an opponent

(i) Jumping at an opponent

(j) Charging an opponent

(k) Striking or elbowing an opponent

(l) Pushing an opponent

(m) Encroachment: Entering protected area of an opposing player taking a free kick (warning may be given)

(n) Other: Behavior in which (REFS DISCRETION) does not warrant another category of penalty (ex. foul language or taunting)

 

Cards:
 

DELAYED CARD/PENALTY:  
 

  • In instances where the referee would issue a blue card, but does not immediately, the offense is recorded and assessed as customary once the play is stopped.
     

  • *If a player is under a yellow card (2 min. suspension without substitution) and opposing team scores a goal, the team under offense is no longer under time penalty and may resubmit a player.

 

RED CARDS:
 

  • Any player or coach that receives a red card must leave the team area; management may request that the coach or player leave the premise.

  • Any player that receives a red card must serve a one-week suspension from play. If person plays in multiple leagues, they may or may not be allowed to play in separate leagues; it is the player’s responsibility to confirm with desk staff the severity of the suspension. 

  • Management always determines the severity of a red card suspension. If players have any questions pertaining to suspension it is their responsibility to reach out to appropriate league coordinator.

  • Management may banish a player or coach for longer periods of time due to the severity of infraction (at management’s discretion).

  • If a player attempts to play in a game illegally, (they're under suspension) the protocol is typically that the game will not be a forfeit. However, the player will typically be issued a 2 game suspension (not including the game the player is found illegally playing in). If found playing in game illegally, staff may or may not allow the player to finish out the game that is discretion of staff working but they extra 2 game suspension will be issues regardless. 


Forfeits:
 

  • The team forfeiting their game will receive a 3-0 loss.
     

  • Teams may allow opposition to pick up a non-rostered player(s) instead of taking the forfeit. In this instance, the final score will be noted as a regular game.

 

EXCEPTIONS TO ROSTERS:
 

  • If a team has the minimum number of legal players to start the game (4 for adult, 5 for youth) but wishes to have a substitute, they may borrow one player from another team, or pick up a non-roster player who is acceptable to the opposing team.

 

  • *EXTRA PLAYERS MAY NOT BE FROM THE SAME DIVISION*

 

PROOF OF IDENTITY & AGE:
 

Players may be required to show proof of age or identity before or at any time during a season.

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